State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Basketball Games in Belarus: Q4 2021 Performance

Explore the performance of the top 5 basketball games in Belarus for Q4 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Basketball Games in Belarus: Q4 2021 Performance

In the fourth quarter of 2021, the top 5 basketball games in Belarus demonstrated varied performance across key metrics. Here's a closer look at their weekly downloads, revenue, and active user trends.

Basketball Arena - Sports Game from MASOMO LIMITED showed a notable fluctuation in weekly downloads, peaking at approximately 10.8K in mid-October before declining to around 749 by the end of December. The game's weekly revenue saw a high of $85 in mid-October, with a significant dip to $5 in mid-November, eventually recovering to $37 in the last week of December. Weekly active users followed a similar pattern, reaching a peak of 21.1K in mid-October and ending the quarter at around 3.6K.

NBA LIVE Mobile Basketball by Electronic Arts experienced a steady increase in weekly revenue, peaking at $70 in early December. Weekly downloads remained relatively stable, ranging from 418 to 874, with a slight dip towards the end of the quarter. The game maintained a consistent number of weekly active users, starting at 6.3K in late September and ending at approximately 9.1K.

NBA 2K Mobile Basketball Game, published by 2K, saw a gradual increase in weekly revenue, culminating at $67 in the final week of December. Weekly downloads were consistent, starting at 230 and reaching 387 by the end of the quarter. The game also saw a steady rise in weekly active users, beginning at 412 and ending at 573.

Basketball Stars™: Multiplayer from Miniclip.com displayed a modest increase in weekly revenue, with a peak of $20 in early December. Weekly downloads were variable, with a high of 669 at the end of November and a slight decline to 508 by the end of December. The game’s weekly active users increased from 1K in late September to around 1.4K by the end of December.

Rival Stars Basketball by PikPok had the least variation in metrics. Weekly revenue remained low, peaking at $4 in late December. Weekly downloads saw a high of 117 in mid-October but decreased to 13 by the quarter's end. The game had a small user base, with weekly active users peaking at 155 in mid-October and dropping to 36 by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and further insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022